The object here is to deck your opponent out, removing 5 cards a turn… hopefully getting some KO’s in the process. Some of the cards in the deck might seem odd… so I will go over them and the reasons they are there:
Weavile [UD]: Even if you get your KGL up and running… you can still get severely destroyed if your opponent is allowed to set up. This is where Weavile comes in handy. It allows you to discard a [most likely important] card from your opponent’s hand, further hurting them while you get rid of their deck.
Larvitar [UL #50]: This is a fun tech… and a simple one. Simply says to discard the top card of your opponent’s deck. While 1 card may not seem like much… it can really get you going early game… or can finish off the opponent’s deck. However, if you aren’t satisfied with 1 card… another fun tech to play is the Misdreavus that makes both players draw 3 cards.
Cheerleader’s Cheer: Normally, this would be a terrible card since it allows your opponent the option of being able to draw a card. Alas, the card has found a home in this deck! Your opponent will definitely think twice before drawing a card… since it would put them closer to the loss via deckout. So, essentially, this is a no drawback supporter.
Super Scoop Up: This is in here because you are going to need to try and save your KGL’s from KO’s as much as you can. It can also prove useful is picking up your Weavile’s too.
Instead of going over the matchups for this deck, since they are all the same… I will go over possible cards that you can put in to help you annoy your opponent even more.